The Slimy Lichmummy - 0.11 has been released.
Changes:
* The numpad is now supported (tsl_conf_numpad)
* Key summary added to help
* Traps now have colors
* Magic mapping works again
* Shields now have a maximum number of consecutive blocks
* Changes (mostly internal) to creature death messages
* If a stealth-reducing item is equipped, current stealth points will now be capped at the new maximum
* The light spell now updates the map properly
* Hunger added
* You don't heal and can't rest while hungry
* Rest is now interrupted if your light source goes or is about to go out
* Locations can now have custom entry/exit points and directions
* Resistances have been changed to a simple damage reduction
* Poison resistance added - works differently than the others
* City-building algorithm
* "status" keybinding renamed to "flip"; "status" will be used for something else later
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